
Pre-Owned Math for Programming
Key item features
- A one-stop-shop for all the math you should have learned for your programming career.
Every great programming challenge has mathematical principles at its heart. Whether you’re optimizing search algorithms, building physics engines for games, or training neural networks, success depends on your grasp of core mathematical concepts.
In Math for Programming, you’ll master the essential mathematics that will take you from basic coding to serious software development. You’ll discover how vectors and matrices give you the power to handle complex data, how calculus drives optimization and machine learning, and how graph theory leads to advanced search algorithms.
Through clear explanations and practical examples, you’ll learn to:
- Harness linear algebra to manipulate data with unprecedented efficiency
- Apply calculus concepts to optimize algorithms and drive simulations
- Use probability and statistics to model uncertainty and analyze data
- Master the discrete mathematics that powers modern data structures
- Solve dynamic problems through differential equations
Whether you’re seeking to fill gaps in your mathematical foundation or looking to refresh your understanding of core concepts, Math for Programming will turn complex math into a practical tool you’ll use every day.Foreword
Acknowledgments
Introduction
Chapter 1. Computers and Numbers
Chapter 2. Sets and Abstract Algebra
Chapter 3. Boolean Algebra
Chapter 4. Functions and Relations
Chapter 5. Induction
Chapter 6. Recurrence and Recursion
Chapter 7. Number Theory
Chapter 8. Counting and Combinatorics
Chapter 9. Graphs
Chapter 10. Trees
Chapter 11. Probability
Chapter 12. Statistics
Chapter 13. Linear Algebra
Chapter 14. Differential Calculus
Chapter 15. Integral Calculus
Chapter 16. Differential Equations
IndexRonald T. Kneusel has been working with machine learning in industry since 2003 and has a PhD in machine learning from the University of Colorado, Boulder. Kneusel is the author of Practical Deep Learning, Math for Deep Learning, The Art of Randomness, How AI Works, and Strange Code (all from No Starch Press), as well as Numbers and Computers and Random Numbers and Computers (Springer).US - Kneusel, Ronald T.
- ISBN: 9781718503588
Specs
- Book formatPaperback
- Fiction/nonfictionFiction
- GenreComputing & Internet
- Publication dateJanuary, 2025
- Pages504
- Reading levelPreschool
- Free shipping
Free 30-day returns
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About this item
Product details
- A one-stop-shop for all the math you should have learned for your programming career.
Every great programming challenge has mathematical principles at its heart. Whether you’re optimizing search algorithms, building physics engines for games, or training neural networks, success depends on your grasp of core mathematical concepts.
In Math for Programming, you’ll master the essential mathematics that will take you from basic coding to serious software development. You’ll discover how vectors and matrices give you the power to handle complex data, how calculus drives optimization and machine learning, and how graph theory leads to advanced search algorithms.
Through clear explanations and practical examples, you’ll learn to:
- Harness linear algebra to manipulate data with unprecedented efficiency
- Apply calculus concepts to optimize algorithms and drive simulations
- Use probability and statistics to model uncertainty and analyze data
- Master the discrete mathematics that powers modern data structures
- Solve dynamic problems through differential equations
Whether you’re seeking to fill gaps in your mathematical foundation or looking to refresh your understanding of core concepts, Math for Programming will turn complex math into a practical tool you’ll use every day.Foreword
Acknowledgments
Introduction
Chapter 1. Computers and Numbers
Chapter 2. Sets and Abstract Algebra
Chapter 3. Boolean Algebra
Chapter 4. Functions and Relations
Chapter 5. Induction
Chapter 6. Recurrence and Recursion
Chapter 7. Number Theory
Chapter 8. Counting and Combinatorics
Chapter 9. Graphs
Chapter 10. Trees
Chapter 11. Probability
Chapter 12. Statistics
Chapter 13. Linear Algebra
Chapter 14. Differential Calculus
Chapter 15. Integral Calculus
Chapter 16. Differential Equations
IndexRonald T. Kneusel has been working with machine learning in industry since 2003 and has a PhD in machine learning from the University of Colorado, Boulder. Kneusel is the author of Practical Deep Learning, Math for Deep Learning, The Art of Randomness, How AI Works, and Strange Code (all from No Starch Press), as well as Numbers and Computers and Random Numbers and Computers (Springer).US - Kneusel, Ronald T.
- ISBN: 9781718503588
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Pre-Owned: Like New
What is the Walmart Pre-Owned Program?
Walmart Pre-Owned allows you to find previously owned, well-cared-for items from Walmart’s trusted & performance-managed sellers. Shopping Pre-Owned allows you to bring home the best-quality picks at even lower prices, in addition to extending the life of an item & reducing waste. Find your favorites & shop a range of conditions in every category.
Why Walmart Pre-Owned?

Trusted sellers & quality items
Each Pre-Owned item listed comes from Walmart’s trusted performance-managed sellers, to ensure you get quality items.
Quality you can afford
Save even more on top brands & your most-loved items.

30-day free returns
Don’t love it? Most items offer a 30-day* free return policy, for added peace of mind.

Sustainability
Shopping Pre-Owned helps in extending the life of an item & reducing waste.
Product image for illustration purposes only. The item you receive may vary from the image in minor ways, such as slight differences in appearance, color, and/or design. *Exceptions apply during holiday season, and on certain electronics, collectibles, and jewelry.
