Invent Your Own Computer Games with Python, 4e (Paperback)
Invent Your Own Computer Games with Python, 4e (Paperback)
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Invent Your Own Computer Games with Python, 4e (Paperback)

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Book Format:Paperback

Key item features

  • Game Creation: Teaches how to create computer games using Python, suitable for beginners with no prior programming experience.
  • Classic Games: Guides users through building classic games like Hangman, Guess the Number, and Tic-Tac-Toe.
  • Advanced Projects: Progresses to more complex games, including a text-based treasure hunt and an animated collision-dodging game with sound.
  • Core Concepts: Covers essential programming and math concepts such as loops, variables, flow control, data structures (lists, dictionaries, tuples), and debugging.
  • Interactive Features: Explores adding graphics and animation with the pygame module, handling keyboard/mouse input, and programming simple AI.
  • Python Compatibility: Projects within the book are fully compatible with Python 3, ensuring modern relevance.
  • Book Details: A 376-page paperback, 4th Edition, published on December 16, 2016, by No Starch Press.
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