Dust Warfare: Core Rulebook
Dust Warfare: Core Rulebook
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Dust Warfare: Core Rulebook

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  • Game Overview: Dust Warfare is a two-player miniatures game set in an alternate 1947 World War II, where alien technology fuels advanced weaponry like lasers, phaser cannons, and combat walkers.
  • Design Pedigree: This core rulebook, designed by renowned miniatures guru Andy Chambers, provides advanced rules for tabletop battles using Dust miniatures.
  • Miniature Compatibility: All miniatures from Dust Warfare and Dust Tactics are fully playable in both games, offering engaging and dynamic game design.
  • Strategic Command: Players engage in a Command Phase, strategically spending command points to influence the battle, either for early advantages or dramatic late-game effects.
  • Dynamic Engagement: The Unit Phase allows players to activate all their forces, while reaction mechanisms keep players engaged during opponent's turns, enabling tactical responses.
  • Player Experience: The game is designed for 2-4 players, aged 14 and up, with an estimated playing time of 120 minutes per session.
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