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The Zero Game

Walmart # 569139296
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<b>The <i>New York Times</i> bestselling author of <i>The Millionaires</i> and <i>The First Counsel</i> returns to Washington, D.C., with the story of an insider's game that turns deadly.</b> <p></p> Matthew Mercer and Harris Sandler are best friends who have plum jobs as senior staffers to well-respected congressmen. But after a decade in Washington, idealism has faded to disillusionment, and they're bored. Then one of them finds out about the clandestine Zero Game. It starts out as good fun-a simple wager between friends. But when someone close to them ends up dead, Harris and Matthew realize the game is far more sinister than they ever imagined-and that they're about to be the game's next victims. On the run, they turn to the only person they can trust: a 16-year-old Senate page who can move around the Capitol undetected. As a ruthless killer creeps closer, this idealistic page not only holds the key to saving their lives, but is also determined to redeem them in the process. Come play The Zero Game-you can bet your life on it.

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The New York Times bestselling author of The Millionaires and The First Counsel returns to Washington, D.C., with the story of an insider's game that turns deadly.

Matthew Mercer and Harris Sandler are best friends who have plum jobs as senior staffers to well-respected congressmen. But after a decade in Washington, idealism has faded to disillusionment, and they're bored. Then one of them finds out about the clandestine Zero Game. It starts out as good fun-a simple wager between friends. But when someone close to them ends up dead, Harris and Matthew realize the game is far more sinister than they ever imagined-and that they're about to be the game's next victims. On the run, they turn to the only person they can trust: a 16-year-old Senate page who can move around the Capitol undetected. As a ruthless killer creeps closer, this idealistic page not only holds the key to saving their lives, but is also determined to redeem them in the process. Come play The Zero Game-you can bet your life on it.The New York Times bestselling author of The Millionaires and The First Counsel returns to Washington, D.C., with the story of an insider's game that turns deadly.

Matthew Mercer and Harris Sandler are best friends who have plum jobs as senior staffers to well-respected congressmen. But after a decade in Washington, idealism has faded to disillusionment, and they're bored. Then one of them finds out about the clandestine Zero Game. It starts out as good fun-a simple wager between friends. But when someone close to them ends up dead, Harris and Matthew realize the game is far more sinister than they ever imagined-and that they're about to be the game's next victims. On the run, they turn to the only person they can trust: a 16-year-old Senate page who can move around the Capitol undetected. As a ruthless killer creeps closer, this idealistic page not only holds the key to saving their lives, but is also determined to redeem them in the process. Come play The Zero Game-you can bet your life on it.

Specifications

Series Title
MELTZER, BRAD (LARGE PRINT)
Publisher
Grand Central Publishing
Book Format
Hardcover
Original Languages
English
Number of Pages
688
Author
Brad Meltzer
Is Large Print
Y
ISBN-13
9780446533164
Publication Date
January, 2004
Assembled Product Dimensions (L x W x H)
9.00 x 6.00 x 1.50 Inches
ISBN-10
0446533165

Customer Reviews

Average rating:3.2out of5stars
5 stars
0
4 stars
4
3 stars
6
2 stars
2
1 star
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Most helpful positive review
Average rating:4out of5stars
I usually cant put Me...
I usually can't put Meltzer's work down once I pick it up, and I felt that way about this one as I went through the last half, but the pacing and the structure of this one threw me off a bit. Structurally, it felt like some odd choices were made. Chapters focusing on the protagonists were in first person present, and the few chapters focused elsewhere were in third person past, and so jumping between chapters sometimes felt fairly jarring. The plot also lagged some, about a fourth of the way in. There's a plot twist there that causes the lag, directly--or, it did for me, at least--but there's no way to speak of it more directly without giving away a piece of the plot. That said, I understand that twist had to happen, and made sense, even if I didn't at the time and even if it did slow things down a bit. And, all told, Meltzer swept me back into the plot before much time had passed. For readers who haven't read Meltzer before, I probably wouldn't suggest starting with this one--I don't think it's nearly the best--but I did really enjoy it, and it was certainly a good piece of entertainment.
Most helpful negative review
Average rating:2out of5stars
I must have bought thi...
I must have bought this while waiting in an airport or something. Utterly forgettable.
Most helpful positive review
Average rating:4out of5stars
I usually cant put Me...
I usually can't put Meltzer's work down once I pick it up, and I felt that way about this one as I went through the last half, but the pacing and the structure of this one threw me off a bit. Structurally, it felt like some odd choices were made. Chapters focusing on the protagonists were in first person present, and the few chapters focused elsewhere were in third person past, and so jumping between chapters sometimes felt fairly jarring. The plot also lagged some, about a fourth of the way in. There's a plot twist there that causes the lag, directly--or, it did for me, at least--but there's no way to speak of it more directly without giving away a piece of the plot. That said, I understand that twist had to happen, and made sense, even if I didn't at the time and even if it did slow things down a bit. And, all told, Meltzer swept me back into the plot before much time had passed. For readers who haven't read Meltzer before, I probably wouldn't suggest starting with this one--I don't think it's nearly the best--but I did really enjoy it, and it was certainly a good piece of entertainment.
Most helpful negative review
Average rating:2out of5stars
I must have bought thi...
I must have bought this while waiting in an airport or something. Utterly forgettable.
I usually can't put Meltzer's work down once I pick it up, and I felt that way about this one as I went through the last half, but the pacing and the structure of this one threw me off a bit. Structurally, it felt like some odd choices were made. Chapters focusing on the protagonists were in first person present, and the few chapters focused elsewhere were in third person past, and so jumping between chapters sometimes felt fairly jarring. The plot also lagged some, about a fourth of the way in. There's a plot twist there that causes the lag, directly--or, it did for me, at least--but there's no way to speak of it more directly without giving away a piece of the plot. That said, I understand that twist had to happen, and made sense, even if I didn't at the time and even if it did slow things down a bit. And, all told, Meltzer swept me back into the plot before much time had passed. For readers who haven't read Meltzer before, I probably wouldn't suggest starting with this one--I don't think it's nearly the best--but I did really enjoy it, and it was certainly a good piece of entertainment.
I must have bought this while waiting in an airport or something. Utterly forgettable.

Frequent mentions

1-5 of 12 reviews
Average rating:4out of5stars

I usually cant put Me...

I usually can't put Meltzer's work down once I pick it up, and I felt that way about this one as I went through the last half, but the pacing and the structure of this one threw me off a bit. Structurally, it felt like some odd choices were made. Chapters focusing on the protagonists were in first person present, and the few chapters focused elsewhere were in third person past, and so jumping between chapters sometimes felt fairly jarring. The plot also lagged some, about a fourth of the way in. There's a plot twist there that causes the lag, directly--or, it did for me, at least--but there's no way to speak of it more directly without giving away a piece of the plot. That said, I understand that twist had to happen, and made sense, even if I didn't at the time and even if it did slow things down a bit. And, all told, Meltzer swept me back into the plot before much time had passed. For readers who haven't read Meltzer before, I probably wouldn't suggest starting with this one--I don't think it's nearly the best--but I did really enjoy it, and it was certainly a good piece of entertainment.

Average rating:4out of5stars

This was a Buddy rea...

This was a "Buddy" read that my husband and I read together. I hate to admit it, but this is my first Brad Meltzer novel. I had this book on my shelf for quite awhile. This was a take no prisoners thrill ride. From the beginning to the shocking end, the twist, turns, and action never slowed down. Matthew and Harry play what they think is a harmless little game on Capitol Hill. But, the stakes in the game suddenly take on a more serious tone. As a result, Matthew begins to feel a little nervous and decides watch the situation a little closer. But, someone doesn't like Matthew's snooping. From the very beginning, we were hooked on this book. We both couldn't wait to find out what was going to happen next. The inside knowledge of the Capitol, pages, interns, and lobbyist gave the novel a feel of authenticity. The charcters were likable and we found ourselves rooting for them all the way. Be sure to stay with the book until the very end. There is a surprise twist at the end. I love that stuff! Overall an A-

Average rating:4out of5stars

Very good. Took a turn...

Very good. Took a turn that I did not expect.

Average rating:3out of5stars

The Zero Game refers t...

The Zero Game refers to a game where Capitol Hill staffers try to put pieces of legislation into law. The person who bets the most, must then make that happen. So when a harmless, tapped gold mine is put into play, Harris' friend Matthew, who's Rep. is on the Appropriations committee, bets everything he's got-then is killed. Harris decides he must figure out what's going on. So Harris gets Viv, a 17-year-old Capitol page, involved and before you know it, they're flying cross country in a Gulfstream (claiming to be on a trip for a Senator) to enter this mine 1.5 miles deep. They don't understand what they discover, but end up making an appointment back in DC with a scientist with the NSF. All the while, they're being chased by a highly skilled killer (but not highly skilled enough to kill our two main characters, of course). "The Zero Game" started off intriguingly, went off in a rather odd tangent, then came back and finished pretty strongly. Unfortunately, a good bit of it was pretty implausible. The relationship between Harris and Viv was quite unbelievable. And the chases within the Capitol itself...I mean, c'mon. There's no security cameras in parts of the Capitol? Really? In the hands of someone like Crichton (RIP) this would have been a much better book. Not that this is bad, it's just not that great.

Average rating:3out of5stars

I didnt think it was ...

I didn't think it was one of Brad Meltzer's best but certainly an entertaining story. The "game" turned out to not really be what the reader was lead to think it was...but it was none the less "deadly". The book does give the reader a very god insight of just what is more than likely happening on "The Hill".


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