

Decision Games Gaza 1917 Gateway to Jerusalem Folio Game Series DCG 1634
Key item features
Gaza 1917 uses the Fire & Movement system. The movement and combat systems are designed around the realities of mechanized warfare, giving motorized and/or specially-trained units clear advantages. Players can augment units at the instant of combat with support fire, provided by weapons ranging from mortars through cannon and light ground attack aircraft to heavy bombers. A seemingly predictable assault can be overturned at the last minute by heavy defending fires, while even small units may develop tremendous offensive punch with the assistance of a heavy bombardment. Winning the battle is a matter of maneuver, firepower and asset management.
Historically, the Turks eked out a victory, but it was a close call. In this game, the British have numbers, quality, and firepower on their side, while the Ottomans have excellent defensive positions, superior leadership, and time. The player who best utilizes his strengths and is prepared to capitalize on opportunities will prevail.
Game Contents:
Skills:
Specs
- Game typeStrategy Games
- Minimum recommended age15 years
- BrandDecision Games
- Piece count100
- MaterialPaper
- Color""
- Free shipping
Free 30-day returns
How do you want your item?
Check out these related products
Decision Games Folio Game Series: Marengo Morning Defeat, Afternoon Victory 1602 $29.99
$2999current price $29.99Decision Games Folio Game Series: Marengo Morning Defeat, Afternoon Victory 1602
Matrix Games History - Legends of War New $39.99
$3999current price $39.99Matrix Games History - Legends of War New
Decision Games Storm of Steel DCG 1013R $169.99
$16999current price $169.99Decision Games Storm of Steel DCG 1013R
Decision Games Breitenfeld Enter the Lion of the North Folio Game Series 1621 $29.99
$2999current price $29.99Decision Games Breitenfeld Enter the Lion of the North Folio Game Series 1621
Decision Games Germantown Washington Strikes Oct. 1777 Mini Game Series DCG 1724 $16.99
$1699current price $16.99Decision Games Germantown Washington Strikes Oct. 1777 Mini Game Series DCG 1724
Decision Games Loos The Big Push Folio Game Series DCG 1625 $29.99
$2999current price $29.99Decision Games Loos The Big Push Folio Game Series DCG 1625
Clash of Giants Civil War Battles of Second Bull Run and Gettysburg GMT 1603 $59.99
$5999current price $59.99Clash of Giants Civil War Battles of Second Bull Run and Gettysburg GMT 1603
15 out of 5 Stars. 1 reviews
About this item
Product details
Folio Games Series: Gaza 1917
Product Code:
DCG 1634
Package Info:
By early 1917 British Empire forces had pushed the Ottoman Turks out of the Sinai to a line near Gaza. If the British could break that line, it would open the road to Jerusalem, and after that Damascus. A hastily prepared attack in March was repulsed. After a month spent bringing forward artillery and supplies, the British were ready to try again, going "over the top" on 17 April.
Gaza 1917 uses the Fire & Movement system. The movement and combat systems are designed around the realities of mechanized warfare, giving motorized and/or specially-trained units clear advantages. Players can augment units at the instant of combat with support fire, provided by weapons ranging from mortars through cannons and light ground-attack aircraft to heavy bombers. A seemingly predictable assault can be overturned at the last minute by heavy defending fires, while even small units may develop tremendous offensive punch with the assistance of a heavy bombardment. Winning the battle is a matter of maneuver, firepower, and asset management.
Product is for use in the Decision Games tabletop game Folio Games Series: Gaza 1917.
Gaza 1917 uses the Fire & Movement system. The movement and combat systems are designed around the realities of mechanized warfare, giving motorized and/or specially-trained units clear advantages. Players can augment units at the instant of combat with support fire, provided by weapons ranging from mortars through cannon and light ground attack aircraft to heavy bombers. A seemingly predictable assault can be overturned at the last minute by heavy defending fires, while even small units may develop tremendous offensive punch with the assistance of a heavy bombardment. Winning the battle is a matter of maneuver, firepower and asset management.
Historically, the Turks eked out a victory, but it was a close call. In this game, the British have numbers, quality, and firepower on their side, while the Ottomans have excellent defensive positions, superior leadership, and time. The player who best utilizes his strengths and is prepared to capitalize on opportunities will prevail.
Game Contents:
Skills:
