
Ray Tracing Gems II: Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix, (Hardcover)
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- Ray Tracing Gems II: Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix, (Hardcover)
- Author: Apress
- ISBN: 9781484271841
- Format: Hardcover
- Publication Date: 2021-08-26
- Page Count: 858
Specs
- Book formatHardcover
- Fiction/nonfictionNon-Fiction
- GenreComputing & Internet
- Pub date20210101
- Pages858
- Series titleNo Series
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This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray tracing is also a fundamental algorithm used for architecture applications, visualization, sound simulation, deep learning, and more.
Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.
What You'll Learn:
Who This Book Is For: Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.
Ray Tracing Gems II is written by industry experts with a particular focus on ray tracing, and it offers a practical means to master the new capabilities of current and future GPUs with the latest graphics APIs.
What You'll Learn:
- The latest ray tracing techniques for developing real-time applications in multiple domains
- Case studies from developers and studios who have shipped products that use real-time ray tracing.
- Guidance, advice and best practices for renderingapplications with various GPU-based ray tracing APIs (DirectX Raytracing, Vulkan Ray Tracing)
- High performance graphics for 3D graphics, virtual reality, animation, and more
Who This Book Is For: Game and graphics developers who are looking to leverage the latest hardware and software tools for real-time rendering and ray tracing to enhance their applications across a variety of disciplines.
- Ray Tracing Gems II: Next Generation Real-Time Rendering with Dxr, Vulkan, and Optix, (Hardcover)
- Author: Apress
- ISBN: 9781484271841
- Format: Hardcover
- Publication Date: 2021-08-26
- Page Count: 858
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Specifications
Book format
Hardcover
Fiction/nonfiction
Non-Fiction
Genre
Computing & Internet
Pub date
20210101
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