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Rock Manor Games: Merchants of Magick - A Set A Watch Tale, Roll & Write Dice Board Game, Merchant Shop Crafting, Dark Fantasy, Ages 13+, 1-8 Players
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Key item features
- CRUNCHY ROLL-N-WRITE set in the "Set a Watch" fantasy world where you are a merchant crafting magic items to fulfill orders for adventurers. Roll, write, craft, and enchant armor, weapons, and items for heroes in your shop.
- ONE DIVINE WARHAMMER, PLEASE! Players use their resources to craft items and research spells on their shoppe sheets to earn more Coins by stocking their Shoppe and fulfilling orders from customers passing by.
- CRAFTING & SPELLS: In Merchants of Magick, Players compete to earn the most Coins before the end of the 10th round. Each round, dice are rolled to represent the resources available. The player with the most Coins wins!
- DYNAMIC ITEM MARKET & UNIQUE CUSTOMERS: A shifting item market and distinctive adventurer customers ensure every game feels fresh, encouraging adaptive strategies and offering high replayability with each play session.
- A SET A WATCH TALE: Easy to learn quick and quick to set up with high engagement and player counts. Attempt in Solo mode to play and beat your score.
Specs
- Game typeStrategy Games
- Min players1
- Minimum recommended age13 years
- BrandRock Manor Games
- Character groupAdventurers
- Piece count209
Current price is USD$40.00
Price when purchased online
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Columbus, 43215
Arrives by Sat, May 9
|Shipping fee $4.99
Sold and shipped by Asmodee Inc.
4.836601307189542 stars out of 5, based on 153 seller reviews(4.8)153 seller reviews
Free 30-day returns
About this item
Product details
MERCHANTS OF MAGICK - In Merchants of Magick, which takes place in the "Set a Watch" universe, you are the owner of a magic item shoppe, crafting items and researchÂing spells to sell to the Adventurers of the Watch. Each round, four polyhedral dice are rolled, then you select two of them to craft items or research enchantments for your shoppe. Dangerous Business replaces sponsored Adventurer cards with new Adventurer boards. As you craft items and research spells, you start stocking items and earn potions that let you manipulate the dice. Adventurers travel from shoppe to shoppe, so you need to stock the exact items on the order cards in front of you. If you have an item an Adventurer needs, you earn coin — but if you wait too long to fulfill an order, Adventurers will become impatient and visit your competitor next door! You are the owner of a magic item shoppe. As a merchant you'll craft gear, weapons, and armor from leather, wood, and steel. You'll channel elemental, arcane, and wild energy to research spells that can enchant your items or make your work easier. As you crat and research, adventurers will travel from shoppe to shoppe seeking very specific magic items for their quest against the Unhallowed. Can you create what they need before they leave your shoppe?
- CRUNCHY ROLL-N-WRITE set in the "Set a Watch" fantasy world where you are a merchant crafting magic items to fulfill orders for adventurers. Roll, write, craft, and enchant armor, weapons, and items for heroes in your shop.
- ONE DIVINE WARHAMMER, PLEASE! Players use their resources to craft items and research spells on their shoppe sheets to earn more Coins by stocking their Shoppe and fulfilling orders from customers passing by.
- CRAFTING & SPELLS: In Merchants of Magick, Players compete to earn the most Coins before the end of the 10th round. Each round, dice are rolled to represent the resources available. The player with the most Coins wins!
- DYNAMIC ITEM MARKET & UNIQUE CUSTOMERS: A shifting item market and distinctive adventurer customers ensure every game feels fresh, encouraging adaptive strategies and offering high replayability with each play session.
- A SET A WATCH TALE: Easy to learn quick and quick to set up with high engagement and player counts. Attempt in Solo mode to play and beat your score.
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Specifications
Game type
Strategy Games
Min players
1
Minimum recommended age
13 years
Brand
Rock Manor Games
Warranty
Warranty information
N/A
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Please be aware that the warranty terms on items offered for sale by third party Marketplace sellers may differ from those displayed in this section (if any). To confirm warranty terms on an item offered for sale by a third party Marketplace seller, please use the 'Contact seller' feature on the third party Marketplace seller's information page and request the item's warranty terms prior to purchase.
Warnings
CHOKING HAZARD - Children Under 3
This toy is not suitable for ages under 3 years. It contains one or more of the following items: marbles, small ball, or small parts.
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