The Great Plains in the latter half of the 19th century was a cultural battleground. The Native way of life was under siege by an avalanche of invaders seeking land and progress.Plains Indian Wars reduces this monumental and catastrophic series of conflicts to its basic elements: A settler surge via long snaking wagon trains, the building of the Transcontinental Railroad, and the cavalry sent to protect them all. At the same time, Plains Indian Wars seeks to offer the Native-American player the opportunity to unite earlier, hold their own and perhaps even prevent European-American success.The game's map board centers on the Great American Plains between the Mississippi River in the east and the Rockies in the west, the Canadian border in the north and Mexican border in the south. Players control four major and two minor factions, earning victory points for controlling regions, as well as success or failure with wagon train migration and construction of the Transcontinental Railroad.Contents:1 Rule Booklet1 Solitaire Rule Booklet1 Mounted Game Board (34" x 22")60 Tarot-sized Playing Cards5 Sets of Custom Faction Dice7 Draw Discs1 Draw Bag190 Colored Cubes (1/4")Ages: 14+Players: 1-4Game Length: 60-90 minutes