Ed Hooks' indispensable acting guidebook for animators has been fully updated and improved!
Hooks uses basic acting theory to explain everything from character movement and facial expressions to interaction and scene construction. Just as acting on film and on stage are very different disciplines, so is the use of acting theory in creating an animated character, scene or story. Acting for Animators is full of essential craft tips from an acting master.
New to this fourth edition:
- an online database of Ed's previous film analyses, all in one place
- new scene-by-scene analyses of six films, including extended photo captions
- the Acting for Animators take on Virtual Reality and Performance Capture
- a chapter of advice for animators on recording visual reference videos
- an annotated breakdown of what Walt Disney knew about acting
Ed Hooks' essential acting guidebook for animators has been fully revised and updated in this 4th edition.
Hooks uses classical acting theory - from Aristotle to Stanislavsky and beyond - to explain everything from character analysis and physical movement to facial expression and scene structure. He speaks directly to animators, instead of stage or screen actors. Acting for Animators is an invaluable primer for beginner animators and a useful reference for experienced pros.
New to this fourth edition:
- 6 new scene-by-scene acting analyses of animated feature films, including Zootopia and The Little Prince
- an annotated analysis of Walt Disney's famous 1935 memo to Don Graham, regarding how best to train animators
- advice to the animator about how best to perform visual references
- a chapter on Virtual Reality
- an online database of Ed's previous film analyses, all in one place.