

Hero image 0 of The Interactive Past (Paperback), 0 of 1
The Interactive Past (Paperback)
(No ratings yet)
Key item features
The Interactive Past (Paperback)
Specs
- Book formatPaperback
- Fiction/nonfictionNon-Fiction
- GenreNonfiction
- Publication dateMay, 2017
- Pages220
- EditionStandard Edition
Current price is USD$71.81
Price when purchased online
Out of stock
How do you want your item?
Out of stock
About this item
Product details
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations.
The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.
The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.
The Interactive Past (Paperback)
info:
We aim to show you accurate product information. Manufacturers, suppliers and others provide what you see here, and we have not verified it. Â
Specifications
Book format
Paperback
Fiction/nonfiction
Non-Fiction
Genre
Nonfiction
Publication date
May, 2017
Warranty
Warranty information
Please be aware that the warranty terms on items offered for sale by third party Marketplace sellers may differ from those displayed in this section (if any). To confirm warranty terms on an item offered for sale by a third party Marketplace seller, please use the 'Contact seller' feature on the third party Marketplace seller's information page and request the item's warranty terms prior to purchase.
Similar items you might like
Based on what customers bought
Best seller PS5 Death Stranding 2: On The Beach DTC $54.97 Was $69.00
Best seller
$5497current price $54.97, Was $69.00$69.00PS5 Death Stranding 2: On The Beach DTC
3464.7 out of 5 Stars. 346 reviewsBest seller Ps5 Vampire : The Masquerade - Bloodlines 2 (Undefined) $18.00 Was $20.00
Best seller
$1800current price $18.00, Was $20.00$20.00Ps5 Vampire : The Masquerade - Bloodlines 2 (Undefined)
454.4 out of 5 Stars. 45 reviewsMemoirs of a Virtual Caveman: The Final Edition, (Paperback) $24.29
$2429current price $24.29Memoirs of a Virtual Caveman: The Final Edition, (Paperback)
Best seller WWE 2K25, Xbox Series x $8.00
Best seller
$800current price $8.00WWE 2K25, Xbox Series x
2504.7 out of 5 Stars. 250 reviewsBest seller PGA Tour 2K25, PlayStation 5 $19.93
Best seller
$1993current price $19.93PGA Tour 2K25, PlayStation 5
1634.6 out of 5 Stars. 163 reviewsThe F2P Toolbox (Paperback) $69.44
$6944current price $69.44The F2P Toolbox (Paperback)
Battlefield 6: Phantom Edition - PlayStation 5 $106.22
$10622current price $106.22Battlefield 6: Phantom Edition - PlayStation 5
704.4 out of 5 Stars. 70 reviewsThe Science of Esports, (Paperback) $56.14
$5614current price $56.14The Science of Esports, (Paperback)
Routledge Advances in Game Studies Manifestations of Queerness in Video Games, (Paperback) $56.99
$5699current price $56.99Routledge Advances in Game Studies Manifestations of Queerness in Video Games, (Paperback)
Pre-Owned 25 to Life $59.95
$5995current price $59.95Pre-Owned 25 to Life
Red Dead Redemption 2 Companion Guide & Walkthrough, (Paperback) $28.63
$2863current price $28.63Red Dead Redemption 2 Companion Guide & Walkthrough, (Paperback)
Kinetic Life: Unleash Your Potential (Paperback) $17.34
$1734current price $17.34Kinetic Life: Unleash Your Potential (Paperback)
Videogames, (Paperback) $60.84
$6084current price $60.84Videogames, (Paperback)
The Video Game Theory Reader, (Paperback) $73.05
$7305current price $73.05The Video Game Theory Reader, (Paperback)
Clockwork Game Design, (Paperback) $47.99
$4799current price $47.99Clockwork Game Design, (Paperback)
Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form, (Paperback) $79.63
$7963current price $79.63Exploring Videogames with Deleuze and Guattari: Towards an affective theory of form, (Paperback)
Level Design: Processes and Experiences, (Paperback) $51.99
$5199current price $51.99Level Design: Processes and Experiences, (Paperback)
Reduced price Pre-Owned 3D Game Animation For Dummies w/WS (Paperback) 0764587897 9780764587894 $14.29 Was $16.24
Reduced price
$1429current price $14.29, Was $16.24$16.24Pre-Owned 3D Game Animation For Dummies w/WS (Paperback) 0764587897 9780764587894
Game Invaders: The Theory and Understanding of Computer Games, (Paperback) $63.71
$6371current price $63.71Game Invaders: The Theory and Understanding of Computer Games, (Paperback)
Murdo! Murdo!: From the 4 - 2 Game to Stopping the Ten, (Paperback) $17.11
$1711current price $17.11Murdo! Murdo!: From the 4 - 2 Game to Stopping the Ten, (Paperback)
Customer ratings & reviews
0 ratings|0 reviews
This item does not have any reviews yet
