Casey navigates the Real World by infusing it with private games and encounters with Other Beings. When Kendall, the new kid at school, gets involved, they embark together on a journey of friendship, discovery, and imagination.
Casey infuses life with imaginative mind-games and encounters with Other Worlds. These adventures animate otherwise-uninteresting day to day activities like walking to school, sitting in class and climbing stairs. Never completely alone, Casey is accompanied in these an ever-changing menagerie of real, fictitious, and imaginary friends including King Kong, The Monster of Bethlehem, Snort, Batman, Wonder Woman, and Wheeler, a kid from down the street.
Some of these companions become friends and allies, but others are opponents and nemeses. Chief among the nemeses are The Stucco Beings: tiny speck-like creatures who live in colonies on stucco walls and popcorn ceilings, invisible to seemingly everyone else but Casey.
When Kendall, a new kid at school, wins Casey's trust, the games and everyday adventures take on whole new dimensions, and Casey begins to ask new questions-and find new answers-about friendship, reality and life.
For a mind-bending contemporary read that blurs the lines of real life and fiction, pick up a copy of The Adventures of Casey, Kendall and The Stucco Beings.