The Eye of Minds (the Mortality Doctrine, Book One) (Paperback)

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<b>From James Dashner, author of the #1 <i>New York Times</i> bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes <i>The Rule of Thoughts</i> and <b><i>The Game of Lives</i></b>. </b> <p></p> <b>Includes a sneak peek of <i>The Fever Code</i>, <i> </i>the highly anticipated conclusion to the Maze Runner series--the novel that finally reveals how the Maze was built!</b> <p></p> The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it's so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results. <br /> The government knows that to catch a hacker, you need a hacker. And they've been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen--and it's possible that the line between game and reality will be blurred forever. <p></p> <b>Praise for the Mortality Doctrine Series: </b> <p></p>&quot;Dashner takes full advantage of the <b><i>Matrix</i>-esque</b> potential for asking 'what is real.'&quot; --io9.com <p></p> &quot;Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner's hallmarks for inventiveness, teen dialogue and an ability to <b>add twists and turns like no other author</b>.&quot; --MTV.com <p></p> &quot;A <b>brilliant, visceral, gamified</b> mash-up of <i>The Matrix</i> and <i>Inception</i>, guaranteed to thrill even the non-gaming crowd.&quot; -- <i>Christian Science Monitor</i>

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From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives.

Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series--the novel that finally reveals how the Maze was built!

The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it's so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results.
The government knows that to catch a hacker, you need a hacker. And they've been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen--and it's possible that the line between game and reality will be blurred forever.

Praise for the Mortality Doctrine Series:

"Dashner takes full advantage of the Matrix-esque potential for asking 'what is real.'" --io9.com

"Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner's hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author." --MTV.com

"A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd." -- Christian Science Monitor From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes the first book in the bestselling Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Rule of Thoughts and The Game of Lives

Includes a sneak peek of The Fever Code, the highly anticipated conclusion to the Maze Runner series—the novel that finally reveals how the Maze was built!
 
    The VirtNet offers total mind and body immersion, and the more hacking skills you have, the more fun it is. Why bother following the rules when it’s so easy to break them? But some rules were made for a reason. Some technology is too dangerous to fool with. And one gamer has been doing exactly that, with murderous results.
     The government knows that to catch a hacker, you need a hacker. And they’ve been watching Michael. If he accepts their challenge, Michael will need to go off the VirtNet grid, to the back alleys and corners of the system human eyes have never seen—and it’s possible that the line between game and reality will be blurred forever.
 
Praise for the Mortality Doctrine Series:

“Dashner takes full advantage of the  Matrix-esque potential for asking ‘what is real.’” —io9.com
 
“Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner’s hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author.” —MTV.com
 
“A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd.” — Christian Science Monitor

Specifications

Series Title
The Mortality Doctrine
Publisher
Random House Children's Books
Book Format
Paperback
Original Languages
English
Number of Pages
342
Author
James Dashner
ISBN-13
9780385741408
Publication Date
July, 2014
Assembled Product Dimensions (L x W x H)
8.25 x 5.44 x 0.76 Inches
ISBN-10
0385741405

Customer Reviews

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Top mentions

Most helpful positive review
1 customers found this helpful
*Spoiler Alert!* The ...
*Spoiler Alert!* The Eye of Minds, by James Dashner, is a very intriguing book which involves Michael (a gamer), his two friends, Sarah and Bryson, Kaine (a mysterious hacker who traps people inside the game), and the Vitrinet (the gaming system itself). The Vitrinet is Michael's whole world. Inside it, you can experience adventures that only superheroes can, or just hang out with your friends. The story opens up where Michael, for experience points that move him to the next level, is trying to talk a girl out of committing suicide so that Kaine cannot get to her her any longer. Despite his efforts, he actually makes the girl want to do it more, and she rips out her core, a chip inside her brain, that makes deaths in the Vitrinet not real. A few days later, Michael is "kidnapped" by the Vitrinet security and told that he and his two friends are to help track and capture Kaine. Michael seeks information and discovers that there is a hidden portal in the game Devils of Destruction which will lead him to the path; it is dangerous yet the only way to find Kaine. They try to enter the game but figure out that it is rated AO - Adults Only. Michael, being who he is, hacks and forces his way in... and eventually finds the portal. After the long and hard fought travel on the path, Michael is the only survivor. He tries to defeat Kaine, but Kaine reveals his power of taking the brain-dead victims and giving the bodies to tangents, computer programs which act like people. Suddenly, Michael wakes up and realizes that he is not himself. -- he was and always had been a tangent. The worst part is that Kaine is still alive and is not yet finished with his work. The Eye of Minds is a lightning-fast novel. It took me less than two days to read it. It was indeed a little too violent for my taste. Nevertheless, it was a very riveting book. It had a healthy dose of action mixed in with suspense. I suppose there will be a sequel because of the way it ended. I am now interested in reading another of the author's books, The Maze Runner.
Most helpful negative review
The Eye of Minds is bo...
The Eye of Minds is book one in James Dashner's new series. Michael is the main character who has two best friends whom he has never met in person: Sarah and Bryson. They met and know each other from the VirtNet. They put themselves in what is called a "coffin," hooked up to feeds that make the body feel like you are physically experiencing what you are going through in your mind in the VirtNet. The VirtNet is a computer game where you can do all sorts of things--hang out at a cafe, play various games, etc. Michael is obsessed with getting to Lifeblood Deep, the highest level of the VirtNet but only the best gamers can get there. When Michael has to save a girl from suicide, he discovers that she is truly committing suicide and not just as her "gaming" self. She tells him about Kaine, a guy trying to take over the VirtNet and he is an evil guy. People from the VNS (VirtNet Security) recruit Michael to work for them and capture Kaine. He's allowed to get Sarah and Bryson to help him. The three must work together to discover where Kaine is hiding in the VirtNet and try to "kill" him. As they go deeper and deeper in, they learn about the secrets of Kain, the VirtNet itself, and the VNS. If you like The Matrix movie or the book Ready Player One, you will like this. I greatly enjoyed The Maze Runner, but I have to admit this novel was painful for me. I do not like science fiction unless it's a really good story that pulls me in. I hate novels/movies about living inside a computer that is hooked up to your mind. it's so stupid to me. I cannot suspend disbelief and think that lying still and living in your mind is better than living in real life. Why doesn't Michael go meet Sarah and Bryson? It seems silly to only meet in a computer game when they live in the same town. The twist at the end didn't surprise me nor did I particularly care. This novel is not for everyone by any means.
Most helpful positive review
1 customers found this helpful
*Spoiler Alert!* The ...
*Spoiler Alert!* The Eye of Minds, by James Dashner, is a very intriguing book which involves Michael (a gamer), his two friends, Sarah and Bryson, Kaine (a mysterious hacker who traps people inside the game), and the Vitrinet (the gaming system itself). The Vitrinet is Michael's whole world. Inside it, you can experience adventures that only superheroes can, or just hang out with your friends. The story opens up where Michael, for experience points that move him to the next level, is trying to talk a girl out of committing suicide so that Kaine cannot get to her her any longer. Despite his efforts, he actually makes the girl want to do it more, and she rips out her core, a chip inside her brain, that makes deaths in the Vitrinet not real. A few days later, Michael is "kidnapped" by the Vitrinet security and told that he and his two friends are to help track and capture Kaine. Michael seeks information and discovers that there is a hidden portal in the game Devils of Destruction which will lead him to the path; it is dangerous yet the only way to find Kaine. They try to enter the game but figure out that it is rated AO - Adults Only. Michael, being who he is, hacks and forces his way in... and eventually finds the portal. After the long and hard fought travel on the path, Michael is the only survivor. He tries to defeat Kaine, but Kaine reveals his power of taking the brain-dead victims and giving the bodies to tangents, computer programs which act like people. Suddenly, Michael wakes up and realizes that he is not himself. -- he was and always had been a tangent. The worst part is that Kaine is still alive and is not yet finished with his work. The Eye of Minds is a lightning-fast novel. It took me less than two days to read it. It was indeed a little too violent for my taste. Nevertheless, it was a very riveting book. It had a healthy dose of action mixed in with suspense. I suppose there will be a sequel because of the way it ended. I am now interested in reading another of the author's books, The Maze Runner.
Most helpful negative review
The Eye of Minds is bo...
The Eye of Minds is book one in James Dashner's new series. Michael is the main character who has two best friends whom he has never met in person: Sarah and Bryson. They met and know each other from the VirtNet. They put themselves in what is called a "coffin," hooked up to feeds that make the body feel like you are physically experiencing what you are going through in your mind in the VirtNet. The VirtNet is a computer game where you can do all sorts of things--hang out at a cafe, play various games, etc. Michael is obsessed with getting to Lifeblood Deep, the highest level of the VirtNet but only the best gamers can get there. When Michael has to save a girl from suicide, he discovers that she is truly committing suicide and not just as her "gaming" self. She tells him about Kaine, a guy trying to take over the VirtNet and he is an evil guy. People from the VNS (VirtNet Security) recruit Michael to work for them and capture Kaine. He's allowed to get Sarah and Bryson to help him. The three must work together to discover where Kaine is hiding in the VirtNet and try to "kill" him. As they go deeper and deeper in, they learn about the secrets of Kain, the VirtNet itself, and the VNS. If you like The Matrix movie or the book Ready Player One, you will like this. I greatly enjoyed The Maze Runner, but I have to admit this novel was painful for me. I do not like science fiction unless it's a really good story that pulls me in. I hate novels/movies about living inside a computer that is hooked up to your mind. it's so stupid to me. I cannot suspend disbelief and think that lying still and living in your mind is better than living in real life. Why doesn't Michael go meet Sarah and Bryson? It seems silly to only meet in a computer game when they live in the same town. The twist at the end didn't surprise me nor did I particularly care. This novel is not for everyone by any means.
1-5 of 23 reviews

This is a great new yo...

This is a great new young adult book in which three teenaged "gamers" are asked to enter a virtual reality game to try to help destroy an evil entity named Kaine who is reeking havoc on players. I am an old coot and a book of this nature would almost almost always leave me flat as I am a "gamer" in no sense of the word. The writing is so clear and the plot so well developed that I was drawn right in. I loved the book and the ending totally took me off guard in a positive way.. I think this series is really going to take and this should be a must read for any young person who enjoys video games.

It has been a very lon...

It has been a very long time since a book has caught me by surprise. I won't put in any spoilers, but only to say that I had a sense something was going on in the book that I couldn't quite put my finger on and it kept me reading till the reveal at the end. Then, I palmed my forehead and said "OH! That's it, why didn't I see it coming? I don't usually get into books that center on computer gaming and virtual reality, but The Eye of Minds sucked me in and kept me reading into the wee hours. Well written. My only criticism would be that the violence is very intense in places. You have to keep telling yourself it's all in the game, It's not real. It's all in the game, It's not real . . .

Michael is a teenage g...

Michael is a teenage games and hacker who likes to spend all his time in the VirtNet. The VirtNet provides total mind and body immersion without the risk of death. One gamer-Kaine-decides to take this to the next step. Kaine figures out how to take hostages and lives. The VNS (VirtNet Security) recruits Michael and his friends to find and stop Kaine. Can Michael out think the best programmer to grace the Grid? This fast-paced sci-fi thriller will have you on the edge of your seat. The characters are intense, and likable. With no purple prose (fluff scenes), every scene has a purpose in the book. With a well-developed plot that has twists that keep you guessing, this must-read novel will go down in history with Ender's Game. Too bad you'll have to wait until October to read it.

*Spoiler Alert!* The ...

*Spoiler Alert!* The Eye of Minds, by James Dashner, is a very intriguing book which involves Michael (a gamer), his two friends, Sarah and Bryson, Kaine (a mysterious hacker who traps people inside the game), and the Vitrinet (the gaming system itself). The Vitrinet is Michael's whole world. Inside it, you can experience adventures that only superheroes can, or just hang out with your friends. The story opens up where Michael, for experience points that move him to the next level, is trying to talk a girl out of committing suicide so that Kaine cannot get to her her any longer. Despite his efforts, he actually makes the girl want to do it more, and she rips out her core, a chip inside her brain, that makes deaths in the Vitrinet not real. A few days later, Michael is "kidnapped" by the Vitrinet security and told that he and his two friends are to help track and capture Kaine. Michael seeks information and discovers that there is a hidden portal in the game Devils of Destruction which will lead him to the path; it is dangerous yet the only way to find Kaine. They try to enter the game but figure out that it is rated AO - Adults Only. Michael, being who he is, hacks and forces his way in... and eventually finds the portal. After the long and hard fought travel on the path, Michael is the only survivor. He tries to defeat Kaine, but Kaine reveals his power of taking the brain-dead victims and giving the bodies to tangents, computer programs which act like people. Suddenly, Michael wakes up and realizes that he is not himself. -- he was and always had been a tangent. The worst part is that Kaine is still alive and is not yet finished with his work. The Eye of Minds is a lightning-fast novel. It took me less than two days to read it. It was indeed a little too violent for my taste. Nevertheless, it was a very riveting book. It had a healthy dose of action mixed in with suspense. I suppose there will be a sequel because of the way it ended. I am now interested in reading another of the author's books, The Maze Runner.

Non stop action. Not m...

Non stop action. Not my taste, but if you love action movies and games or suspense, then you will love this series by the author of the Maze Runner. Great characters and a plot that keeps you guessing until the very end, check this out if you are looking for an intense sci fi thriller. Grade 6 and up.

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