Great game to play with other couples or grown up children. I bought it for my new son-in-law and was so much fun I bought it for my husband and I. We've played with friends and our children and all love it. It gets you thinking so it's not too easy but not too hard either. Like you can have a cocktail or two and still be capable of playing!
About This Item
Codenames Board Game:
- Party game for 4-12+ players
- 15 minute playing time
- Ages 14 and up
- Use one-word clues that point to multiple words on the table
- Teams try to compete to see who can make contact with the agents that matches their color while avoiding the assassin
- Cooperative variant with a single team trying to achieve the highest score by playing against the game itself
- Includes 16 agent cards in two colors, one double agent card, seven innocent bystander cards, one assassin card, 40 key cards, one rule book, one card stand, one timer and 200 cards with 400 codenames
|Manufacturer Part Number|
|Assembled Product Weight|
Czech Games Edition
12 - 99 Years
|Assembled Product Dimensions (L x W x H)|
9.00 x 6.25 x 2.00 Inches
Everyone loves playing this game so far!
Excellent product and delivery.
I gave this as a Christmas gift to my 22 year old grandson. He was excited and talking about it with his sisters and cousins. Thank you. Next time I will order it direct from your website. I had run around to 3 different Walmarts, and they were all out of this game. It was a waste of time and effort on a snowy and cold day for an 80 year old grandma.
Code words: BUY IT!
We haven't played it yet. I watched videos on how to play it. It looks like so much fun. I was even trying to guess the one word question.
Fun game nad easy instructions
Should have at least six players.
Great compact board game
FIun and coolness of a boardgame but in a smallish box. We had good time playing with wide age range.
Excellent game love it!!!
So much fun. If you play with cheaters it's not fun. No game is fun with cheaters. If your friends can play with a strait face it's great. Easy to learn only sort of sad it isn't a two player. This way we get to have friends over anyway.
Best party game out there! Seriously.
We have played over 20 rounds of Codenames in the last few weeks, no joke. Enough said. =-) We've played with family, with friends, with kids, with elderly folk, with single people, with married couples, with liberals, with conservatives, and a bunch of combinations of each. This game is such a blast and engages everyone. Party games often instill varying levels of engagement based on interest, age, type of game, education level, etc. Not so with Codenames. This type of variety actually enhances Codenames and increases the level of fun. Essentially, you have two teams: red and blue. You have one Spy Master for each team. The goal of the Spy Master is to get her team to guess each of her team's spies for the victory. There is a grid of random, single-word noun cards on the table, visible to everyone. The Spy Masters then have a secret corresponding "code" grid which tells them which cards are associated with which team's spies. Then the guessing begins. Without any hints or insinuations (that's actually really hard!), the Spy Master gives a single word clue with a number (to tell how many word cards she is associating with that clue). One at a time, the team then guesses the words. If they guess right, mark it down and keep guessing. If they guess the other team's spy, the other team gets the benefit and the turn is over. If they guess an innocent bystander, nothing happens, but the turn is over. If they guess the assassin, game over! Being Spy Master is actually a lot harder than it seems but is so fun! You need to concoct a single word that would lead your team to guess as many code words as possible. Seems easy, but you need to be very aware of your opponent's code words and especially aware of the assassin. You'll find more conservative, risk-averse players will got for only one or two code words per turn (slow and steady). I'm very reward-sensitive, so I say "go big or go home!" But I've also been burned by that strategy. =-) When you're on the team and not the Spy Master, be sure to listen to everyone's opinions. So often the loudest or pushiest player would convince the team to go one way when the quiet, 10-year-old kid would be spot on. You also need to be very conscientious of a clue's intended meaning. Does the clue "duck" refer to ducking one's head or an actual duck (the animal)? Does "cool" mean chilly or awesome? Or, if the Spy Master is really good, does it refer to both meanings? I hope Czech Games comes out with an expansion to the first version soon because at our rate, we're going to hit 50 games in no time at all. =-) I dub this as my highest-rated party game at 9.5. It's virtually flawless. The only downside plays into how awesome of a game it is: there are a lot of code word cards included (which can, of course, be shuffled and mixed up), but with how much we want to play, we have blown through the cards quickly.
Great family game
Great family game. I have 3 teenage boy and they all loved it.
Not for 2 players
Even though it says for 2 players - the play is greatly diminished in fun. It's more like one person plays and the other person sits there. LOL. booo.
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