Dungeon Master's Guide: Roleplaying Game Core Rules

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Dungeon Master's Guide: Roleplaying Game Core Rules

Format:  Hardcover,

221 pages

Publisher: Wizards of the Coast

Publish Date: Jun 2008

ISBN-13: 9780786948802

ISBN-10: 0786948809

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Book Information

The following content was provided by the publisher.
The third of three core rulebooks for the 4th Edition "Dungeons & Dragons"(R) "Roleplaying Game."
The "Dungeons & Dragons"" Roleplaying Game" has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.
The "Dungeon Master's Guide" gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition "Dungeons & Dragons"" Roleplaying Game," as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.

Specifications

Publisher: Wizards of the Coast
Publish Date: Jun 2008
ISBN-13: 9780786948802
ISBN-10: 0786948809
Format: Hardcover
Number of Pages: 221
Shipping Weight (in pounds): 1.8
Product in Inches (L x W x H): 8.75 x 11.25 x 0.75

Book description

The third of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game.

The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.

The Dungeon Master's Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.

Customer Product Reviews

Rated 5 out of 5★ by 1reviewer.
Rated 5 out of 5★ by Superb - Just what it's supposed to do This time around, the Dungeon Masters Guide (DMG) is exactly what it says it is - it tells you exactly how to run an encounter, a game, and an entire campaign. There aren't any massive lists of magical armor, wondrous items and such - those are in the Players Handbook this time, and that saves from a lot of friends borrowing the book.Like previous editions, this book gives helpful insight into the game, and how to take it further. Definitely what I was looking for, and for the price, it is MUCH less expensive than big book retailers. 07/04/2008
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